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iGaming Business · Industry

The iGaming Value Chain Explained

Who does what in online gambling: operators, platforms, game studios, aggregators, sportsbook suppliers, PSPs, KYC vendors, affiliates and testing labs.

By the We2Bet Editorial Team Updated 4 min read

A player sees one brand. Behind that brand, a dozen or more companies may be involved in a single bet: one runs the account system, another built the game, a third connects the two, a fourth processes the deposit, a fifth checked the player’s identity, and a sixth may have referred the player in the first place. This article walks through the chain from content creation to the customer.

1. Content creators: game studios and sportsbook suppliers

Game studios design slots, table games and instant-win games. They set the mathematical model — return to player (RTP), volatility, hit frequency — and must have each game certified for each regulated market. Many studios produce several RTP variants of the same game because markets impose different rules. See RTP explained.

Live casino studios run physical studios with dealers, cameras and streaming infrastructure. This is capital-intensive and often concentrated among a small number of large suppliers.

Sportsbook suppliers provide odds compilation, trading and risk management, plus the betting engine itself. Some operators build these in-house; others outsource fully (“managed trading”) or partially.

Data providers sell official and unofficial sports data feeds, which power in-play betting. Integrity services that monitor suspicious betting patterns are often part of the same offering.

2. Aggregators and remote game servers

An operator wanting several thousand games does not want to integrate hundreds of studios one by one. Aggregators offer a single API connection to a large catalogue, handle reporting and billing, and pass fees back to studios. Games themselves usually run on a remote game server (RGS) — the studio’s or aggregator’s server that determines outcomes — while the operator’s platform handles the wallet.

3. Platform providers (PAM)

The player account management (PAM) platform is the operator’s core system: registration, wallet, transaction ledger, bonus engine, limits and self-exclusion, reporting to regulators and the back office. Some large operators build their own; most smaller ones license a platform. Platform deals are typically priced as a percentage of GGR, sometimes with minimum monthly fees.

Turnkey arrangements bundle platform, games, payments and sometimes licence support. White-label arrangements go further: the brand owner uses the platform provider’s licence. White labels lowered the cost of entry for years, but regulators in several markets have tightened them because accountability can become blurred.

4. The licensed operator (B2C)

The operator holds the B2C licence and the customer relationship. It is accountable for:

  • age and identity verification (KYC);
  • anti-money laundering controls (AML in gambling);
  • safer gambling tools, interaction and limits;
  • marketing compliance, including the conduct of its affiliates;
  • holding and protecting player funds;
  • paying gambling taxes and regulatory fees.

The operator’s commercial job is to acquire and retain players profitably within these constraints.

5. Payments

Payment service providers (PSPs), acquiring banks, e-wallets, open-banking providers and local payment methods move money in and out. Gambling is classed as high-risk by card schemes, so fees and reserve requirements are higher than in ordinary e-commerce. The detail is in iGaming payments and payment processing.

6. Compliance technology and services

A growing layer of vendors sells:

  • identity and age verification, document checks and biometric matching;
  • sanctions and politically exposed person (PEP) screening;
  • source-of-funds and affordability data;
  • behavioural analytics that flag markers of harm;
  • geolocation (critical in US states and Canadian provinces, where players must be physically inside the jurisdiction);
  • responsible gambling tools and blocking integrations.

7. Testing labs and certification

Independent testing laboratories certify that random number generators are genuinely random, that games pay as stated and that platforms meet technical standards. Regulators usually publish lists of approved labs. Certification is required before a game can go live in most regulated markets and again after material changes.

8. Marketing: affiliates, media and sponsorship

Affiliates publish comparison, review and news content and refer users to operators. They are paid by CPA (a fixed fee per first-time depositor), revenue share (a percentage of the net revenue the referred player generates) or a hybrid. Other channels include paid search, social, TV and sports sponsorship — all increasingly regulated. See iGaming affiliate regulation.

9. Regulators, tax authorities and harm-prevention bodies

At the end of the chain sit the regulator (licensing, supervision, enforcement), the tax authority, and the bodies that run national self-exclusion schemes, research and treatment. Several jurisdictions fund treatment through statutory levies on operators.

Who earns what: an illustrative split

The figures below are illustrative only, to show the shape of the economics for a hypothetical operator in a high-tax European market. Real splits vary widely by market, product mix and contract.

Slice of €100 GGRIllustrative share
Gambling tax€25–40
Bonuses and promotions€5–15
Game and platform suppliers€8–15
Payment processing€2–5
Marketing incl. affiliates€15–30
Compliance, staff, technology, overheadsthe remainder, before profit

The exercise shows why operators push hard on scale, in-house technology and retention: every link in the chain takes a cut of the same GGR.

Supplier licensing

Regulators have moved from licensing only B2C operators to scrutinising the supply chain. Requirements range from full B2B licences (Malta’s critical supply licence, UK gaming software licences) to registration (Ontario’s gaming-related supplier registration) and certification of games. Our dedicated explainer on B2B supplier licensing covers the main approaches.

Why the value chain matters for policy

When a regulator wants to reach an unlicensed operator it cannot sanction directly, it often targets the chain instead: blocking payments, prohibiting licensed suppliers from serving unlicensed sites, or making affiliates liable for promoting them. The interdependence that makes the industry efficient also gives regulators leverage.

Frequently asked questions

What is a white-label operator?

A business that runs a branded gambling site on another company's licence and platform. The licence holder remains responsible to the regulator, which is why many regulators have restricted or tightened white-label arrangements.

What does a game aggregator do?

An aggregator connects an operator to many game studios through one technical integration and often handles commercial billing, so the operator does not need hundreds of separate contracts.

Do suppliers need a gambling licence?

Increasingly yes. Markets such as the UK, Malta, the Netherlands, Ontario and most US states require some form of supplier licence, registration or certification.

Where do affiliates fit in?

Affiliates are marketing partners that refer players to operators in exchange for a fixed fee per depositing player, a share of revenue, or a hybrid. Several regulators now require them to register.